@mooncake2000
Posted,Jul 18 (edited)
Here's what I'm seeing. As usual, feel free to add and excuse any typo
COMPONENTS:
*Reduce the number of player aids from 5 to 3 copies (probably for Retail editions)
*Clarify that 2 zones separated by the Niles are non-adjacent (Section 1.1)
*Reword actions from "Buy a Power" to "Acquire", "Raise a pyramid" to "Build" (Section 1.2)
*On the player board, reword "Divine Will" to "Divine Power", and the "3 levels" to "3 floors" (Section 1.2)
*Change the infinity icon from "During an Action" to "Permanent effect" (Section 1.3)
SET UP:
*Added bunch of illustration for Diversion card, order marker FPs, etc (Section 2.1)
GAMEPLAY:
*Add the definition of Effect/Single effect which would influence how many times and when a tile can trigger. (Section 3.1)
*Clarify that if 2 effects happen at the same time, the player can choose the order of resolution
*Clarify that DI card can be used before or after an action (Section 3.3.1)
*Clarify that gold token action can be chosen even if cant be executed eventually (and hence lost) (Section 3.3)
*Add the 5 requirements for acquiring a tile (Section 3.4.3)
*Emphasize that there can only be 1 teleport/movement (Section 3.4.5)
*Clarify that DI card with move icon can only be used during movement (Section 3.4.5)
*Clarify that no unit nor creature may be removed to accommodate a move (Section 3.4.5)
*Clarify difference between military and trade harbor (Section 3.4.5)
*Clarify that creature still add land move even if not moving with the troop (Section 3.4.5)
BATTLE:
*Clarify that day icon DI cards cant be played during battle (Section 3.5.1)
*Add "each player chooses if they hide these DI cards under their in-hand Battle card, or if they tell how many DI cards they play" (Section 3.5.1)
*Clarify "-2" icon (Section 3.5.4)
*Change loser aftermath: can still retreat if winner has no troop (Section 3.5.6)
*Clarify that retreat is to empty zone (Section 3.5.6)
NIGHT PHASE:
*Add numbers to highlight the steps (Section 3.6)
*Change 1 DI per 2 Veteran tokens instead of 1 Veteran token (Section 3.6.6)
*Conscription zone no longer has to be free (Section 3.6.7)
*Add that you have to remove excess unit vs troop limit (Section 3.6.8)
GLOSSARY:
*Add 5 normal actions (Section 4)
*Prayer point: clarify how you cant have less than 0 (Section 4)
*Remove Free zone and replace with a new definition for "Empty zone" (Section 4)
*Unit: clarify how you should take from supply (Section 4)
*Add whole section on iconography (Section 4)