This is a Kickstarter exclusive expansion pack "The only human being who, for reasons unknown, is free from the disruption of identity… While she is destined to die like everyone else, she is still attempting to save her world. Her left eye is covered by a golden mask. It is said that the left eye has a connection to the Eye of the Sun, also known as Mark of Sol" Each turn a new special type of Gestalt card, the Defier of Fate cards, is revealed during the End Phase. These special cards address where the Defier of Fate is moving and what bonuses she will give to the players that will cross her path. Maybe some will decide to keep following her, inspired by her everlasting hope, trying to save a world that can't be saved. The new starting card, This World is Wrong must be taken at the start of the game and allows the players to negate the Defier of Fate effects to other players. Be careful when you choose to meet the Defier of Fate: players before you may want to have a grasp of her knowledge without letting you have the same. However, something will always await for the last player. All the cards in this expansion are focused on either obtaining different outcomes from meeting and following the Defier of Fate, or ignoring her, maybe even opposing her! The Defier of Fate expansion pack is compatible with Solo Mode:- Many cards of the set are signed with an icon: those can be used in solo mode, and following a very few rules all solo games can be played having the Defier of Fate wandering for this dying world. Perhaps she may show the player a truth they didn't already see.
- So Long, My World: Defier of Fate