Le Errata ufficiali sono 4 (l'ultima solo per l'espansione):
1.1 Errata for Scoring tile setup
New setup, not in the first edition rulebook: "Shuffle the Scoring tiles and place them face-up on these spaces one after another, beginning with space 6. If you draw the Scoring tile with a Spade on its left side for spaces 5 or 6, put it aside and draw another one instead. Then shuffle it back in."
According to the publisher: "The reason for this update is the danger of an exploit of the transforming bonus as our tests are showing."
This will lead to the Spade Scoring tile having a 12.5% lower probability of showing up in a game than any of the other tiles. To avoid this, you can draw all 6 Scoring tiles first, then shuffle them and place them according to the above instructions. This is an unofficial suggestion.
1.2 Errata for Mermaids' Stronghold
The first edition rulebook says: "After building the Stronghold, immediately and only once move forward 1 space on the Shipping track. Neither pay 1 Worker, nor 4 Coins for this movement."
This should be: "Neither pay 1 Priest, nor 4 Coins for this movement."
1.3 Errata for Cultists' ability
The first and second edition rulebooks say: "Whenever at least one of your opponents decides to take Power due to your building activity, advance 1 space on a Cult track of your choice. (You only get to advance 1 space in total regardless of the number of opponents taking Power. If all of your opponents refuse to take Power, do not advance on a Cult track.)"
To this is added: "If all of your opponents refuse to take Power, do not advance on a Cult track, instead gain exactly one Power."
(If none of the opponents would be able to take Power, you don't gain anything.
1.4 Errata for Riverwalkers' and Shapeshifters' ability
The rules for the variable factions (from Fire & Ice) have been updated.
(solo per l'espansione)