l'altro capolavoro di rosenberg, più elegante di agricola ma un filo pù "freddo"; rispetto ad agricola le strategie non sono date dalle carte personali, ma dagli edifici che, se anche in possesso di altri giocatori , possono essere usati da tutti, quando liberi. cattivo quanto agricola nell'interazione indiretta (che gusto a bloccare l'edificio per due turni che serve al leader...), qui il focus è sulla gestione/trasformazione delle merci. grandisssimo gioco. un must have.
In Le Havre, a player’s turn consists of two parts: First, distribute newly supplied goods onto the offer spaces; then take an action. As an action, players may choose either to take all goods of one type from an offer space or to use one of the available buildings. Building actions allow players to upgrade goods, sell them or use them to build their own buildings and ships. Buildings are both an investment opportunity and a revenue stream, as players must pay an entry fee to use buildings that they do not own. Ships, on the other hand, are primarily used to provide the food that is needed to feed the workers.
After every seven turns, the round ends: players’ cattle and grain may multiply through a Harvest, and players must feed their workers. After a fixed number of rounds, each player may carry out one final action, and then the game ends. Players add the value of their buildings and ships to their cash reserves. The player who has amassed the largest fortune is the winner.
Le Havre was released by Lookout Games October 2008 in German and Australian English.
Online Play
Instructions for multiplayer using Hamachi
- Le Havre
- Гавр
- ル・アーブル
- ル・アーブル コンプリートパック
- ル・アーブル+ル・グランアモー
- 港都情濃
- 르 아브르